I flipped through this for old time's sake, and was stunned by how p. Great art and a little behind the scenes of one of the greatest games of all time. Source and Half-Life 2. Seeing the amount of thought and effort that goes into every decision about a game makes it worth waiting 2 fucking decades for the next release.
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Still have my physical copy, although the outer jacket got messed up.
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Development books and articles: Led Zeppelin by Led ZeppelinHardcover. Raising the Bar Films: Covers Team Fortress Classic. The book has been discontinued bag has thus become a collectible item,  although it can still be found on websites such as Amazon.
Girl, Wash Your Face: Covers the long development of Half-Life 2also containing many characters, creatures, locations and weapons concept art, as well as screenshots of cut content. This section includes concept art by Kristen Perry and Moby Francke.
Paperback David Sedaris Books. I would highly recommend it.
Includes information about Prosperoone of the earliest game concepts created by Valve. Covers Day of Defeat. See details for description of any imperfections. The item may have some signs of cosmetic wear, but is fully operational and functions as intended. Found some cool stuff about hl that u never heard before?
Great art and a little behind the scenes of one of the greatest games of all time.
Half-Life 2: Raising The Bar ( PDF - GoogleDrive ) : HalfLife
This page was last modified on 22 Octoberat Skip to main content. David Thompson Paperback Cookbooks.
Want to add to raisiny discussion? Whose Boat Is This Boat? Half Life 2 is the the best first person shooter game, bar none. Covers Gabe Newell's time at Microsoft, his reasons for leaving the company, and the process of gathering the team, finding a publisher, and selecting necessary development tools.
Half-Life 2: Raising the Bar - Combine OverWiki, the original Half-Life wiki and Portal wiki
You get behind the thoughts and the concept behind the art and into the developers mind. In this art book you see all the various interations that the artists considered in arriving at the final characters. Best Selling in Other Books See all.
It also includes story excerpts by Marc Laidlaw given to the team for design inspiration. Ratings and Reviews Write a review. I've heard of most of it, nothing really stood out to me.
I love how it covers the development of HL1 too. Donate to the OverWiki. Maybe you can help by expanding it.
Chronicles how it all started, the evolution of Half-Lifefrom Prospero to Quivercontaining many characters, creatures, locations and weapons concept art, as well as screenshots of cut content.
I flipped through this for old time's sake, and was stunned by how p.